Level
Special Abilities
1st
1. You may add one to your die roll in the Tavern.
2. You are uneffected by the Patrol and the Raiders.
2nd
Bonus: +1 Strength, +1 Craft
3rd
3. You add 1 to your die rolls when you encounter the Enchantress, Warlock, or Witch.
4. You may change your Alignment at will although you can have only one Alignment at a time.
4th
Bonus: +1 Strength, +1 Life
5th
5. You may take another Characters next Turn instead of attacking it normally, they can do nothing and you have it instead. You cannot use this power on the Crown of Command space.
6. You gain double benefits from casting Acquisition, Mesmerism, or Syphon.
6th
Bonus: +1 Craft
7th
7. You may take a random Spell from a Character you encounter instead of attacking it if you have sufficient Craft. Roll a die. 1-3: failed, 4-6: take a Spell.
8th
Bonus: +1 Life
9th
8. You may take a Follower from a Character you encounter instead of attacking it. Roll a die. 1-3: failed, 4-5: take a random Follower, 6: select a Follower.