Level
Special Abilities
1st
1. You are unaffected by the Maze.
2. You are unaffected by the Siren.
3. You may add 1 to your die roll when in the Cave.
2nd
Bonus: +1 Strength, +1 Craft
3rd
4. You can choose not to roll a die in the Chasm or Crags.
4th
Bonus: +1 Strength, +1 Life
5th
5. You may roll a die if a Spell is cast on you; on a roll of 5 or 6 it has no effect.
6th
Bonus: +1 Craft, +1 Life
7th
6. You only roll 1 die if you attempt to open the Portal of Power by Craft.
8th
Bonus: +1 Life
9th
7. You only roll 2 dice when in the Mines.