Special Abilities |
1. You may discard a Spell to add 1 to a roll for Combat or add 2 for Psychic Combat. 2. You may discard a Spell to gain 1 Gold for each object you immediately discard. |
Bonus: +1 Craft, +1 Spell |
3. You can treat the Book of Spells as an object if you draw it. You may discard it at will to gain its effects. 4. You can discard a Spell to repair the Ancient Artifact. |
Bonus: +1 Craft, + 1 Life, +1 Spell |
5. You may buy Spells from the Warlock for 1 Gold each. 6. You may discard a Spell and draw another to replace it while you are in the City. You may do this only once per turn. |
Bonus: +1 Craft, +1 Spell | 7. You can discard a Spell to Teleport to any space in your Region if you are in the Outer or Middle Region. | Bonus: +1 Craft, +1 Life, +1 Spell | 8. You can discard a Spell and enter the Valley of Fire as if you possessed a Talisman. |