Special Abilities |
1. You do not need to have an ax to build a raft in the Woods or a Forest. 2. You are immune to the Hag's Curse. Discard this card should you encounter her. |
Bonus: +1 Strength, +1 Craft | 3. You may kidnap any Stranger you land on except the Witch, Leper, or Siren and make him a Captives. Captives are treated as Followers except you cannot use their abilities. | Bonus: +1 Strength, +1 Life | 4. You may attempt to Kidnap a Follower rather than attacking a Character. Roll a die. 1-3: you fail, 4-5: take a random Follower, 6: Select a Follower. | Bonus: +1 Strength | 5. You may miss a turn to sell Followers and Captives, roll a die for each one to see your profit. 1-3: 1 Gold, 4-5: 2 Gold, 6: 3 Gold. | Bonus: +1 Life | 6. You may miss a turn while in the Ruins Space to search for the Buried Treasure. Roll a die. 1-4 = nothing found. 5-6: roll a die three times and gain an equal amount of Gold! There is is only one Buried Treasure in the game. |