Level
Special Abilities
Dis
You cannot use a Sword or Ax in Combat. You can still build a raft with an ax.
1st
1. You cannot have your Alignment changed unless you allow it.
2. You gain a +1 bonus to die rolls when Praying.
2nd
Bonus: +1 Strength, +1 Craft
3rd
3 You gain 3 extra Experiance for each Spirit you destroy.
4th
Bonus: +1 Craft, +1 Life
5th
4. You have the power to Convert an Enemy you encounter. Treat this as Psychic Combat and if you win the Enemy become your bodyguard and fights for you in Combat.
6th
Bonus: +1 Strength, +1 Life
7th
5. You have the power to Convert a Character you encounter. Treat this as Psychic Combat and if you win the other Character's Alignment to yours and you gain +1 Craft.
6. You may miss a turn at the Chapel and draw as many Spells as you Craft allows.
8th
Bonus: +1 Craft
9th
7. You cannot lose Followers for any reason. You do not take the Jester or Poltergiest as Followers and are immune to the Hag's Curse and Mesmerism.