Special Abilities |
1. You have a +1 bonus to your Strength and Craft for every Holy item you possess (Holy Grail, Holy Lance). 2. You may take a Sword and/or Armor if you have neither are at the City or Royal Castle. |
Bonus: +1 Strength, +1 Craft |
3. You may take another turn immediately if you defeat a Giant, Ogre, or Troll. |
Bonus: +1 Strength, +1 Life | 4. You may use two weapons at the same time except when using the Holy Lance or a Shield. | Bonus: +1 Craft, +1 Life | 5. You defeat the Black Knight if you enter it's Space. Gain +1 Strength and +1 Craft . It's space is treated as a Draw 1 Space for the rest of the game. | Bonus: +1 Life | 6. You may go to the Hidden Valley and take a sword from the Purchase Deck. It gives a +2 bonus to Combat and Psychic Combat, protects like Armor, and gives a 50% resistance ot magic. It cannot be destroyed and is immune to spells. You can gain one sword like this once per game. |