Level
Special Abilities
1st
1. You affect certain cards:
  • Evil Darkness affects all players except you.
  • Sirens affect all players.
  • Pestilence gives you +1 Life.
  • The Marsh and Maze now require a Strength/Craft of 8.
  • Astral Conjunction lasts for 6 turns.
  • Earthquake gives you 1 Experiance per card removed.
  • Volcano gives you 1 Experiance per Stranger removed.
  • 2nd
    Bonus: +1 Strength, +1 Craft
    3rd
    2. You gives all Enemies a +2 bonus to their Combat and Psychic Combat unless you are fighting them.
    4th
    Bonus: +1 Craft, +1 Life
    5th
    3. You gain a +1 Combat and Psychic Combat bonus versus other characters.
    6th
    Bonus: +1 Strength
    7th
    4. You may discard a Spell or miss a turn to remove a counter from the Fountain of Wisdom, Magic Stream, or Pool of Life.
    8th
    Bonus: +1 Life
    9th
    5. You cause all other Characters to lose a level.